Two years and nine months after announcing the build of three (3) full-length VR games – a number that Valve Software historically has never been able to count on before, and one of the most exciting announcements in VR's short history to date – the company has today announced Half-Life: Alyx, the first new game in the tribute Half-life series of over a decade.
We currently have no details other than the tweet from Valve above, which seems to be the first tweet from a new Twitter-verified Valve Software account was established in June. But clearly, we will learn more on Thursday, probably from this social media account, at 10am.
But Alyx almost certainly refers to it Half Life 2 protagonist Gordon Freeman's closest ally Alyx Vance, who was last seen … who am I kidding, I played Half-Life 2: Section 2 2007 when it first came out I gave up saying I had ever seen another game in the series several years ago, and if I were just looking for a synopsis on Wikipedia could I share it with you too? I remember it was a huge, emotional cliffhanger. Dammit, Valve, that was me finally to rectify that this never happens.
Despite being some of the most influential and critically acclaimed PC games ever made, Valve has famously never stopped either of its Half-life trilogies of games. After Half-life and Half Life 2, the company created Half-Life: Section 1 and Half-Life: Section 2, but no third game in the series. The closest we have come to knowing anything about where Half-life led was this thin veil fanfic from former Valve author Marc Laidlaw.
Valve went on to create additional franchises that would never become trilogies, including Team Fortress 2, Portal 2, Left 4 Dead 2, also Dota 2.
When Valve sent me a comment, I sent a completely independent press release, probably by chance: "CS: GO – OPERATION SHATTERED WEB AVAILABLE NOW." Thanks, I guess?